Once unlocked, the idea was to use boost mode to force framerates above 30fps, which also means lowering the game’s base resolution so it can maintain a locked 60fps. I think this is more or less an updated version of that article since the creator of the mod came out this weekend and said he would release the "patch" to the public if Sony themselves did not. Don't get me wrong, I'd be all about a 60fps version of Bloodborne, but I do honestly feel too much is made of the way it ran on PS4. It truly is From’s masterpiece, and deserves a chance to shine on new and more powerful hardware. That those games in the PS+ collection had mostly been selected because they worked with boost mode, or had been patched to work with boost mode. Shows a methodical mind, and that's something a software engineer needs... and caffeine. As previously revealed, McDonald has been working on a way to unlock the game’s framerate on PS4 Pro. Lance McDonald's 60FPS Bloodborne patch is a showstopper Over the weekend, modder Lance McDonald showed Bloodborne running at 60 frames per second on a … In that case just leave well alone. Bloodborne fans have been waiting for a long time to play the game at 60 FPS and while it might be possible now through a hack, it is not a good solution. To figure out how to get Bloodborne to run properly at 60fps, McDonald went to another FromSoftware game for guidance. I played through Bloodborne many times on my way to getting the platinum and never really encountered any issues around its performance, at least, none that stick in my mind as something that detracted from how fab the game was. Close. Was before Demon's Souls was announced, so it's as good as confirmed mate. @Arnna Lots of people reporting on it a little while ago but, Wario and Nibel included. He was successful, initially just forcing the game to run in fast-forward, but getting the desired 60fps. Bloodborne Modder Waiting For Sony Before Releasing 60 FPS Patch The modder doesn't want to get in Sony's way in case a Game Boost version of Bloodborne is incoming. There have been some damn fine software engineers that have come from the game modding community over the years, and this is a nice little fix / patch that he's logically worked through and fixed. I suspect they'd be too security conscious to take the risk but it would be great to be able to play Bloodborne at 60fps. However, he clarified on Twitter that his patch was more a backup plan in case Bloodborne is not one of the games to receive the Game Boost. Any FROMSOFT game benefits from 60fps due to the nature of the gameplay. Bloodborne PS4 twistedvoxel.com Read Full Story >> The Japanese developer had previously updated Dark Souls 2 for its re-release on PS4 and Xbox One with an option to play at 60fps. The original game has a fixed 30 frames-per-second cap, which means even when utilising PS5’s new Game Boost feature, it won’t see any meaningful improvements. Running it requires modding your console and game, something most won’t be comfortable with. Bloodborne does not need any patch; people who do not like it need a treatment. Having that locked behind a price tag under a Remaster would kinda be a kick in the dick to every one on PS5 who got the original BB w/PS+ collection, especially when things like God of War and Genshin got those upgrades for free. If they do that they break the game because game animations are tied to fps. Reaction: Cyberpunk 2077 Debacle Proves Sony Needs a Bett... All NBA 2K21 Locker Codes: Season 3 - Season of Giving, Cyberpunk 2077: All Endings and How to Unlock Them. Lots of caffeine. @DrClayman this is all speculation, nothing has been announced via any reputable source. Bloodborne's 30fps frame-rate is poorly implemented, while the potential for 60fps gaming via a PlayStation 4 Pro patch never happened. Lance McDonald has created a fan-patch that gets From Software's normally 30fps capped Bloodborne to run at a smoother framerate. And I am definitely on the wagon of no more remasters, remakes are ok for older games, but if Sony does choose to "remaster" this PLEASE make it an easy entry point on price. I think DF showed something like this a long time ago. Be it Dark Souls or Sekrio, the famed studio's catalog looks great on Sony and Microsoft's new machines.With a couple irksome exceptions, that is. Unfortunately, because Bloodborne wasn’t designed with 60fps in mind, unlocking the framerate doesn’t simply result in smoother gameplay. 1.8k. Surprisingly, it’s still Hidetaka Miyazaki favorite amongst other titles like the recent Sekiro: Shadows Die Twice and other … Bloodborne is also now confirmed to be coming to Sony's PlayStation 5 as part of … Bloodborne will get a custom 60 FPS patch by popular game modder, Lance McDonald, however, it is up to Sony to decide if the patch is released. Funny to watch Bloodborne being played with God Mode on. All Rights Reserved. Though the game does have a developer menu that unlocks the framerate, accessible through modding, doing so also incurs a 2x boost to game speed and in-game time. @Menchi @b1ackjack - This is a new video from the same guy that was featured on digital foundry ages ago. A fan patch having an undiscovered bug that enables 60 fps but possibly nukes your console if you do five different things in a row might be acceptable, but that's not acceptable for a fully developed and released title. As you may recall, the game officially runs at … It goes without saying that this patch isn’t something the majority of players will be able to use. For me, I'd be very happy to see the frame rate capped at 60fps for the PS5 especially if we can get there at 1440p however if you need to drop sub 1080p I'm not on board. McDonald has previously made his own 60fps patch for the game--and it remains a possibility that the Sony-published game will still be patched in the future to … Basically it’s more involved than changing the cap. Given that both games more or less use the same engine, McDonald used the studio’s work on Scholar of the First Sin as a base for their own Bloodborne patch. watch it happen. No part of this site or its content may be reproduced without the permission of the copyright holder. Bloodborne 60 FPS Unofficial Patch May Be Released to the Public Once the PlayStation 5 Has Launched. 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